project (Editor)

file (GLOB MAIN_FILES EditorMain.cc)
source_group (\\ FILES ${MAIN_FILES})

set (SRC_FILES ${MAIN_FILES})
add_precompiled_header (../common/pch.hh ../common/pch.cc SRC_FILES)

add_executable (Editor WIN32 ${SRC_FILES})

target_link_libraries (Editor PRIVATE Common)

set_target_properties (Editor PROPERTIES DEBUG_POSTFIX -d)
set_target_properties (Editor PROPERTIES FOLDER "srpg")
